~The 1st job change for Machina is Patrona;
~The 2nd job advance for Machina are Ruina and Defensio.
The basic skill information has been provided in the update note. The skill mechanics have been highlighted in the developer’s note and detailed skill description / data will be updated soon.
JOB - ADVANCE
1st. Patrona
The 1st job advance for the new class Machina
< Core Skills >
- Patrona relies on the 3 Machine Steps to chain into power command enhancement skills
- Machine Step liberates the player from the CD restriction and unleash powerful damage.
- Deal burst damage by releasing the gradually accumulated Steam.
- The perfect combination with Machine Step & Steam allows Patrona to perform combo on enemies while guarding against their attack at the same time.
- Patrona can chain normal attack into skills to produce very high damage combo-linked normal attack.
- Patrona relies on the 3 Machine Steps to chain into power command enhancement skills
- Machine Step liberates the player from the CD restriction and unleash powerful damage.
- Deal burst damage by releasing the gradually accumulated Steam.
- The perfect combination with Machine Step & Steam allows Patrona to perform combo on enemies while guarding against their attack at the same time.
- Patrona can chain normal attack into skills to produce very high damage combo-linked normal attack.
< Party Support >
- Patrona’s party role is defined as non-elemental damage dealer + non-elemental tanker.
- Overhaul: increase physical attack based on a certain % of defence
- Beyond the Wall: generate a protection shield on 1 person.
- Man to Man: Absorb damage on behalf of a party member.
- Air Shoving: Guard against attack and generate a HP healing zone.
- Deal good damage and provided appropriate support to party members.
- Patrona’s party role is defined as non-elemental damage dealer + non-elemental tanker.
- Overhaul: increase physical attack based on a certain % of defence
- Beyond the Wall: generate a protection shield on 1 person.
- Man to Man: Absorb damage on behalf of a party member.
- Air Shoving: Guard against attack and generate a HP healing zone.
- Deal good damage and provided appropriate support to party members.
2nd. Ruina
The offensive job advance of the new class Machina.
<Core Skills>
- Ruina is a physical melee damage dealer>
- strengthen the effect of Machine Step and the associated combo skills
- After releasing Rank 2 Steam, Machine Step > Skill > Machine Step can be chained infinitely, generating elegant and powerful combo.
- Ruina is a physical melee damage dealer>
- strengthen the effect of Machine Step and the associated combo skills
- After releasing Rank 2 Steam, Machine Step > Skill > Machine Step can be chained infinitely, generating elegant and powerful combo.
< Party Support >
- Does not have additional party support; the new skills only strengthen your own DPS
- All EX Skills for Ruina ignore enemies’ defence
- Does not have additional party support; the new skills only strengthen your own DPS
- All EX Skills for Ruina ignore enemies’ defence
2nd. Defensio
The defensive branch of the new class Machina.
<Core Skills>
- Unlike the current tanker, Defensio need to keep attacking the enemies to draw aggro
- Use Machine Step to increase your own defence and continuously taunt the enemies
- Unlike the current tanker, Defensio need to keep attacking the enemies to draw aggro
- Use Machine Step to increase your own defence and continuously taunt the enemies
<Party Support>
- Leaping Over EX: increase the damage on enemies.
- Beyond the Wall EX: reduce the attack of enemies.
- Leaping Over EX: increase the damage on enemies.
- Beyond the Wall EX: reduce the attack of enemies.
THNKS FOR COMMING ~ ^^
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